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Autodesk Stingray

Generate attractive environments and 3D visualizations

 

Autodesk Stingray is a modern game engine built on a powerful core architecture that helps produce visually stunning games and climbing large projects. It has an exceptional level of connectivity with Autodesk Maya LT, Autodesk Maya and Autodesk 3ds Max, helping game makers simplify their workflows.

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Infrastructure professionals can also improve collaboration, by exchanging models centralized and secure in the cloud.

Key Features of Autodesk Stingray

New types of shading
Stingray 1.3 adds three new editable graphics shading that helps users make more realistic materials and add editable properties for users to improve the shader to specific scene.

Transmission texture
Stingray 1.3. adds support for transmitting texture. This helps reduce the load times the scenes at Stingray because it does not load each texture in memory when the scene is first loaded.

Workflow easier
Stingray Shader Graph now supports the particle system, creating a familiar and easy to add advanced particle effects to a scene form. Users can create particle effects by dragging and editing graphics shading, instead of manual codes or by using text files.

Improvements in the browser assets
Stingray 1.3. improved workflows to streamline navigation project files. Users can also use the Backspace key to navigate back through your library, getting faster browsing.

Direct link to 3ds Max
A direct link between the software 3D modeling, animation and rendering 3ds Max and stingray can import, view, edit and interact with 3D scenes in real time. Once the data is loaded into stingray, any modifications made in 3ds Max is updated stingray.

Create 3D content with an economical set of tools for independent game makers including access to Stingray game engine.